We are pleased to announce our second collaboration with high-end doll makers Volks, which marks Alphinaud and Alisaie's debut in the Dollfie Dream series! Under the supervision of FFXIV Lead Character Concept Artist Ayumi Namae, the materials of the twins' outfits were handpicked to enhance their elegant silhouettes, along with their intricate weaponry and accessories […]
Patch 7.01 Notes
We are pleased to present the patch notes for Patch 7.01, which introduces the new raid series, the Arcadion, and an assortment of new items.
* Additional features will be implemented in future updates:
The Arcadion (Savage) and the treasure hunt dungeon Cenote Ja Ja Gural are scheduled to be released in Patch 7.05.
* Updated July 23, 2024 at 1:00 a.m. (PDT)
FINAL FANTASY XIV Patch 7.01
Patch 7.01 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:
- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, and FINAL FANTASY XIV: Stormblood.
- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
- These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Dawntrail.
- These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.
Playable Content
Quests
Chronicles of a New Era quests have been added.
A New Challenger Appears
- Disciple of War or Magic level 100
- Solution Nine (X:19.1 Y:18.8)
- Stylish Stranger
- Players must first complete the main scenario quest “Dawntrail.”
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the Chronicles of a New Era quest “A New Challenger Appears.”
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the Chronicles of a New Era quest “???”
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the Chronicles of a New Era quest “???”
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the Chronicles of a New Era quest “???”
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the Chronicles of a New Era quest “???”
Housing
New orchestrion rolls have been added.
The Manderville Gold Saucer
New Triple Triad cards have been added.
Battle System
Actions and traits have been adjusted as follows:
Each action and trait is listed as it appears at level 100.
For further explanations of action changes and adjustments, please refer to the job guide.
Gladiator / Paladin
Action | Adjustment | |
---|---|---|
Total Eclipse | The additional effect “Increased enmity” has been added. | |
Prominence | The additional effect “Increased enmity” has been added. |
Marauder / Warrior
Action | Adjustment | |
---|---|---|
Overpower | The additional effect “Increased enmity” has been added. | |
Mythril Tempest | The additional effect “Increased enmity” has been added. | |
Primal Rend | The effect duration of Primal Rend Ready has been reduced from 30 to 20 seconds. | |
Primal Ruination | Potency has been increased from 740 to 780. |
Dark Knight
Action | Adjustment | |
---|---|---|
Unleash | The additional effect “Increased enmity” has been added. | |
Stalwart Soul | The additional effect “Increased enmity” has been added. | |
Shadowstride | The additional effect “Increased enmity” has been added. |
Gunbreaker
Action | Adjustment | |
---|---|---|
Demon Slice | The additional effect “Increased enmity” has been added. | |
Demon Slaughter | The additional effect “Increased enmity” has been added. | |
Trajectory | The additional effect “Increased enmity” has been added. |
Pugilist / Monk
Action | Adjustment | |
---|---|---|
True Strike | Potency has been increased from 290 to 300. Raptor's Fury potency has been increased from 440 to 500. |
|
Snap Punch | Potency has been reduced from 300 to 270. Flank potency has been reduced from 360 to 330. Coeurl's Fury potency has been increased from 400 to 420. Flank Coeurl's Fury potency has been increased from 460 to 480. |
|
Twin Snakes | Potency has been increased from 380 to 420. Increased potency effect of Raptor's Fury has been changed from 150 to 200. |
|
Arm of the Destroyer | Potency has been increased from 100 to 110. Opo-opo Form potency has been increased from 110 to 120. |
|
Demolish | Potency has been increased from 340 to 360. Rear potency has been increased from 400 to 420. Increased potency effect of Coeurl's Fury has been changed from 100 to 150. |
|
Rockbreaker | Potency has been increased from 130 to 150. | |
Four-point Fury | Potency has been increased from 120 to 140. | |
Dragon Kick | Stacks of Opo-opo's Fury are now only granted while in Opo-opo Form. | |
Tornado Kick | Potency has been increased from 850 to 1,200. | |
Celestial Revolution | Potency has been increased from 450 to 600. | |
Flint Strike | Potency has been increased from 600 to 800. | |
Enlightenment | Potency has been increased from 170 to 200. | |
Shadow of the Destroyer | Potency has been increased from 110 to 120. | |
Rising Raptor | Potency has been increased from 330 to 340. Raptor's Fury potency has been increased from 480 to 540. |
|
Pouncing Coeurl | Potency has been reduced from 340 to 310. Flank potency has been reduced from 400 to 370. Coeurl's Fury potency has been increased from 440 to 460. Flank Coeurl's Fury potency has been increased from 500 to 520. |
Samurai
Action | Adjustment | |
---|---|---|
Tendo Setsugekka | Recast time has been reduced from 3.2 to 2.5 seconds. | |
Tendo Kaeshi Setsugekka | Recast time has been reduced from 3.2 to 2.5 seconds. |
Viper
Action | Adjustment | |
---|---|---|
Death Rattle | Range has been increased from 3 to 5 yalms. | |
Twinfang Bite | Range has been increased from 3 to 5 yalms. | |
Twinblood Bite | Range has been increased from 3 to 5 yalms. | |
First Legacy | Range has been increased from 3 to 5 yalms. | |
Second Legacy | Range has been increased from 3 to 5 yalms. | |
Third Legacy | Range has been increased from 3 to 5 yalms. | |
Fourth Legacy | Range has been increased from 3 to 5 yalms. |
Black Mage
Action | Adjustment | |
---|---|---|
Umbral Soul | Now acquired at level 35 (previously level 76). |
Red Mage
Action | Adjustment | |
---|---|---|
Manafication | Effect duration has been increased from 15 to 30 seconds. |
Astrologian
Action | Adjustment | |
---|---|---|
Lightspeed | Now a charged action with a maximum of 2 charges. Recast time has been reduced from 90 to 60 seconds. |
|
Astral Draw | Recast time has been reduced from 60 to 55 seconds. | |
Umbral Draw | Recast time has been reduced from 60 to 55 seconds. | |
Macrocosmos | Potency has been increased from 250 to 270. |
The following adjustments have been made to Raptor's Fury and Coeurl's Fury:
In accordance with this change, the display of the Beast Chakra Gauge has been adjusted.
The new raid dungeon AAC Light-heavyweight Tier has been added.
Level Requirement | Disciple of War or Magic level 100 | |
Item Level Requirement | Average item level 685 or above | |
Party Size | Eight players | |
Time Limit | 90 minutes |
* Players can queue solo via the Duty Finder after unlocking the raid.
Requirements
???
- Disciple of War or Magic level 100
- ???
- ???
- Players must first complete the Chronicles of a New Era quest “A New Challenger Appears.”
Rewards
Treasure coffers that appear upon completing AAC Light-heavyweight Tier will not yield gear, but instead yield tokens that can be traded for gear of your choosing. You can only receive one token per match of AAC Light-heavyweight Tier each week. In the event you are awarded a token from the loot list, you relinquish your right to vie for all remaining tokens regardless of whether you selected Need or Greed.
Also note that there is no weekly restriction on entering AAC Light-heavyweight Tier.
* Reward eligibility is reset every Tuesday at 1:00 a.m. PDT (8:00 GMT / 18:00 AEST)
Item Exchange
The items obtained from treasure coffers can be exchanged for gear by speaking with Hhihwi in Solution Nine (X:8.7 Y:13.4).
Item Type | Required Token / Number of Tokens | |
---|---|---|
Head | Light-heavy Holohelm x2 | |
Body | Light-heavy Holoarmor x4 | |
Hands | Light-heavy Hologauntlets x2 | |
Legs | Light-heavy Holochausses x4 | |
Feet | Light-heavy Hologreaves x2 | |
Accessories | Light-heavy Holoearring x1 |
Completion Reward
Upon completing AAC Light-heavyweight M4, players can also earn a Light-heavy Holoblade once per week. This reward can be exchanged with Hhihwi in Solution Nine (X:8.7 Y:13.4) for universal tomestones, which can in turn be exchanged for weapons.
* Reward eligibility is reset every Tuesday at 1:00 a.m. PDT (8:00 GMT / 18:00 AEST)
* Weapons will be available for exchange for universal tomestones after the introduction of Allagan tomestones of heliometry, which are scheduled to be released two weeks after Patch 7.01.
The following duties have been added to Duty Roulette: Normal Raids:
- AAC Light-heavyweight M1
- AAC Light-heavyweight M2
- AAC Light-heavyweight M3
- AAC Light-heavyweight M4
The following additions and adjustments have been made to Duty Roulette: Mentor:
- AAC Light-heavyweight M1
- AAC Light-heavyweight M2
- AAC Light-heavyweight M3
- AAC Light-heavyweight M4
The following trials have been added to Stone, Sky, Sea:
- AAC Light-heavyweight
A new target ring has been added.
While under the effect of Directional Disregard, enemy target rings will take on a distinct new shape. This indicates that directional requirements do not need to be met when attacking these targets.
Items
New items have been added.
Items added in Patch 7.01 will be listed at a later date.
The furnishing Stone Partition can now be dyed.
Requirements to access the scrip exchange in Tuliyollal have been changed.
Before | After | |
---|---|---|
Players must first speak with Rhodina in Solution Nine (X:9.2 Y:13.4). | Players must first complete the quest “Go West, Craftsman.” |
New minions have been added.
System
In order to reduce server congestion, the area newly added in Patch 7.01 will be split into multiple instances.
* We will monitor server activity and remove this feature when congestion is determined to no longer be an issue.
The number of field instances implemented in Patch 7.0 have been changed as follows:
Map | Number of Instances | ||||
---|---|---|---|---|---|
Tuliyollal |
|
||||
Urqopacha |
|
||||
Kozama'uka |
|
Old Sharlayan will no longer be separated into multiple instances.
New achievements and titles have been added.
New trophies and achievements have been added (PlayStation®5, Xbox Series X|S).
New music and sound effects have been added.
Resolved Issues
- The following issues have been addressed.
- An issue during certain main scenario instanced battles added in Patch 7.0 wherein players became unable to progress under certain conditions.
- An issue when undertaking level 90 trials wherein players were not rewarded experience points upon completion.
- An issue when undertaking level 91, 93, 95, and 97 instanced dungeons as a paladin wherein players were rewarded gear they had already obtained.
- An issue when undertaking level 95 instanced dungeons wherein incorrect gear was rewarded upon completion as a dragoon or reaper.
- An issue wherein the description of the PvE monk action Thunderclap erroneously stated its maximum charges as 2 instead of 3.
* This was a text-only issue. The action itself remains unchanged. - An issue when playing as viper wherein the action Serpent's Tail would not change to other actions when the player was affected by 31 or more status effects.
- An issue wherein the description of the bard PvE action Rain of Death erroneously stated that its recast timer is shared with Bloodletter even after learning the action Heartbreak Shot.
* This was a text-only issue. The action itself remains unchanged. - An issue wherein the description of the dancer PvE action Closed Position erroneously stated which action's effects are shared with a dance partner.
* This was a text-only issue. The action itself remains unchanged. - An issue wherein players could manually disable the effects of Subtractive Palette, Aetherhues, and Aetherhues II.
* Updated July 16, 2024 at 12:30 a.m. (PDT) - An issue when playing as white mage wherein the barrier effect of PvE action Divine Caress was overwritten by a less potent version of itself.
- An issue during Crystalline Conflict wherein the motion for viper's Swift Sprint was incorrect under certain conditions.
- An issue when playing as viper during PvP wherein the effect of Snake Scales was nullified by the white mage action Miracle of Nature.
- An issue when playing as miner or botanist wherein the trait Revisit would cause automatic gathering under certain conditions.
- An issue when playing as miner or botanist wherein the trait Revisit would cause timeworn maps to reappear at gathering points.
- An issue wherein hidden items would not appear at certain gathering points.
- An issue when playing as fisher wherein the actions Ambitious Lure and Modest Lure were incompatible with the text commands “/action” and “/macroicon”.
- An issue with the fishing log in which the display of fish would vanish and be marked as completed.
- An issue wherein repair materials were incorrectly set for exquisite Zwill crossblades and exquisite renaissance brushes.
- An issue wherein the graphics for certain gear and fashion accessories were incorrectly displayed.
- An issue wherein dyes were not reflected properly in certain gear.
- An issue when playing as an Au Ra wherein certain tail graphics differed depending on tail size.
- An issue when playing as a female Miqo'te wherein equipping a Scion hearer's hood with certain hairstyles would cause gear graphics to display incorrectly.
- An issue with the Shared FATE window wherein the Dawntrail area would not display under certain conditions.
- An issue with the currency HUD element (labeled “Gil” in HUD Layout) wherein including Allagan tomestones of comedy as part of the display rotation prior to Patch 7.0 caused the HUD element to be blacked out.
- An issue wherein white diagonal lines would appear in screenshots.
- An issue wherein sending a Tell using the “Send Tell” subcommand did not lock the chat mode into sending Tells to the target character.
- An issue when sending chat messages or emotes (“/emote”) wherein including the name of a targeted blacklisted character would cause the character name to appear as “Unknown” in the chat box message.
- An issue wherein sound notifications would play in party chat for blacklisted or muted characters.
- An issue when using a DualSense™ wireless controller wherein the joystick sensitivity was lower than intended. (Windows®)
* Updated July 16, 2024 at 7:30 p.m. (PDT) - An issue wherein lowering the game's resolution while dynamic resolution is enabled caused the game's graphics to appear distorted. (Xbox Series X|S)
- Other minor text issues have also been addressed.
Other various issues have also been addressed.
Known Issues
- An issue wherein the fade-out timing is incorrect for an orchestrion roll added in Patch 7.01 when playing it in a playlist.
New Items
Item | Category | |
---|---|---|
Light-heavy Bandana of Fending Head |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Bandana of Maiming Head |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Hood of Striking Head |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Mask of Aiming Head |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Hood of Scouting Head |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Hat of Casting Head |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Hat of Healing Head |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Coat of Fending Body |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Coat of Maiming Body |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Coat of Striking Body |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Jacket of Aiming Body |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Coat of Scouting Body |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Coat of Casting Body |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Coat of Healing Body |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Halfgloves of Fending Hands |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Halfgloves of Maiming Hands |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Gloves of Striking Hands |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Gloves of Aiming Hands |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Gloves of Scouting Hands |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Halfgloves of Casting Hands |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Halfgloves of Healing Hands |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Breeches of Fending Legs |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Breeches of Maiming Legs |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Brais of Striking Legs |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Brais of Aiming Legs |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Brais of Scouting Legs |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Brais of Casting Legs |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Brais of Healing Legs |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Greaves of Fending Feet |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Greaves of Maiming Feet |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Boots of Striking Feet |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Boots of Aiming Feet |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Boots of Scouting Feet |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Shoes of Casting Feet |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Shoes of Healing Feet |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Earring of Fending Earrings |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Earring of Slaying Earrings |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Earring of Aiming Earrings |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Earring of Casting Earrings |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Earring of Healing Earrings |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Choker of Fending Necklace |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Choker of Slaying Necklace |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Choker of Aiming Necklace |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Choker of Casting Necklace |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Choker of Healing Necklace |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Bangle of Fending Bracelets |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Bangle of Slaying Bracelets |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Bangle of Aiming Bracelets |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Bangle of Casting Bracelets |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Bangle of Healing Bracelets |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Ring of Fending Ring |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Ring of Slaying Ring |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Ring of Aiming Ring |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Ring of Casting Ring |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Ring of Healing Ring |
Item Level: 710 / Equipment Level: 100 | |
Light-heavy Holoblade Miscellany |
When activated, this electrope-powered device from the Arcadion projects a holographic blade. | |
Light-heavy Holohelm Miscellany |
When activated, this electrope-powered device from the Arcadion projects a holographic helmet.
Two helms can be traded for special headgear. |
|
Light-heavy Holoarmor Miscellany |
When activated, this electrope-powered device from the Arcadion projects a holographic suit of armor.
Four suits can be traded for special body gear. |
|
Light-heavy Hologauntlets Miscellany |
When activated, this electrope-powered device from the Arcadion projects a holographic pair of gauntlets.
Two pairs can be traded for special arm gear. |
|
Light-heavy Holochausses Miscellany |
When activated, this electrope-powered device from the Arcadion projects a holographic pair of chausses.
Four pairs can be traded for special leg gear. |
|
Light-heavy Hologreaves Miscellany |
When activated, this electrope-powered device from the Arcadion projects a holographic pair of greaves.
Two pairs can be traded for special foot gear. |
|
Light-heavy Holoearring Miscellany |
When activated, this electrope-powered device from the Arcadion projects a holographic earring.
One earring can be traded for a special accessory. |
|
Black Cat Card Triple Triad Card |
A rare (★★★) card used in the game Triple Triad. Card No. 410 |
|
Black Kitten Minion |
Can you hold your own against her feline ferocity!?
Use item to acquire the Black Kitten minion. |
|
Universal Tomestone Other |
Researchers of a long-gone age supposedly constructed this peculiar variety of tomestone with a focus on versatility. When said versatility resulted in limited data storage and transfer capacity, however, they abandoned all hope─and these tomestones with it. | |
It's Showtime! Orchestrion Roll Orchestrion Roll |
Music roll for It's Showtime!. Use to add to your orchestrion list. | |
Bee My Honey Orchestrion Roll Orchestrion Roll |
Music roll for Bee My Honey. Use to add to your orchestrion list. | |
Burning Souls Orchestrion Roll Orchestrion Roll |
Music roll for Burning Souls. Use to add to your orchestrion list. | |
Give It All Orchestrion Roll Orchestrion Roll |
Music roll for Give It All. Use to add to your orchestrion list. |